Abstract.
This paper describes a game library for Clean, specially
designed for parallax scrolling platform games. The purpose is
to make game programming easier, by letting the programmer
specify what a game should do, rather than program how it
works. By integrating this library with tools for designing
bitmaps and levels, it is possible to create complete games in
only a fraction of the time it would take to write such games
from scratch.
At the moment, the library is only available for the Windows
platform, but it should not be too difficult to port the
low-level functions to other platforms. This may eventually
provide an easy way to create games that run on several
platforms.
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