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![]() This quick tutorial will help you to install the package and get started with games programming in Clean. The best way to learn is by doing it, so just follow the steps! You might want to print this page before you start.
You can either edit separate bitmaps ("tiles") or level maps. Press Ctrl-Tab to switch modes. See the Tile Studio Tutorial for help. If you installed Clean in a different directory than C:\Clean, you will have to change the output directory in Tile Studio (Code | Select Output Directory) to the new location of Charlie.prj. Now make some changes in the graphics or levels and select Code | Generate Code (F10). Then switch back to the Clean IDE (Alt-Tab) and press Ctrl-R again to recompile and run the game with the changes you made.
Take a look at the examples in Tile Studio, and note how the names of maps and tile sets can be used in a Clean program. Also, study the file StdGameDef.dcl, which is listed in the project window. This file contains the complete definition of any game. If you are not familiar to the Clean IDE, you may experience problems with the editor. The shortcut keys for menus don't work normally at the moment. To press Alt-F (File), first press the Alt key and then the F.
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Clean Game Library
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Maintained by
Mike Wiering,
last update:
March 25, 2006